View Single Post
Old 01-30-2002, 12:00 PM   #2
Joe
Master of the Domain
 
Join Date: Sep 2001
Location: AZ
Posts: 221
You got that right

My favs were the vector graphics types, "Tempest", "Space Duel" and especially "Gravitar". These games had no pixels, they were line drawings and as such had *infinite* possiblities of positions of ships, enemies etc. They had some impressive hardware in the cabinets and difficult as heck to master.

Today of course nobody would be very interested in them, with their primitive art and about 4 colors, but for playability and finesse I thought they were the best.

Now of course we have the home consoles which IMHO aren't bad at all, it's just a different genre.
Joe is offline   Reply With Quote