Quote:
Originally posted by Happy Monkey
You gave up on Morrowind because of the crashes? I played Daggerfall all the way through, despite the incredible number of crashes.
Wait - maybe that's not something to brag about.
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Don't get me wrong -- I beat Dagoth Ur with one character, and had a handful of others that mastered almost every guild and fulfilled everything BUT the main quest.
But the expansion packs didn't help. The first major quest in Tribunal (finding the Dark Brotherhood hideout) had a crash bug, where killing the boss would lock you into a text-box loop. I eventually found a workaround for that, but it was irritating.
It seemed as if the more advanced a character became, the more frequent the crashes were. This didn't bode well for Tribunal or (especially) Bloodmoon, because both were made for advanced characters with lots of toys to play with. I got into the first quest in Bloodmoon, talked to the captain of the guards, opened a door and BAM! Crash to desktop. I restarted, got two doors further on my next attempt, and BAM! Crash to desktop. After four or five halting attempts at navigating the building, I said "screw it" and cranked up my PS2.
Morrowind was very cool in that you could learn just about anything if you put your mind (or money) to it... but that was also one of its flaws. The pay-for-training option was probably the killer, in that it allowed you to skip hours and hours of practice by paying piddling sums of money (since money was extremely easy to gather); in a very short time, you could have a demigod with massive skills and abilities that could do anything and kill anything.
The Enchant system was also severely broken when it came to damage (dealing and healing alike). For small stuff (boots of leaping, rings of levitation, summoning items, invisibility, etc.), it was very useful, but it was far too easy to create items that were devastatingly powerful (via paying the Enchanters to do it for you, yet another money problem).
Despite all that, the game was STILL fun, and I restarted a few times to enjoy those first engrossing hours all over again... until the crashes set in. (That, and there's only so many times you can finish the same Thief quests before monotony sets in.)