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Old 01-02-2012, 06:16 PM   #3
kerosene
Touring the facilities
 
Join Date: Nov 2002
Location: The plains of Colorado
Posts: 3,476
Quote:
Originally Posted by sullage View Post
crafted items don't decay in TOR, but they bind upon use, somehting i'm not sure swg had. if the missions suck, come to fleet and do flashpoints, or find a buddy and do heroic missions or switch planets and go somewhere new, if all of those get old you can also pvp. at lvl 19 or so you get your spaceship and can do space missions. once you get to max level a number of new progression paths open up: ops, organized pvp, dailies. you should start to find it to be pretty open as you level.
personally, i mostly do flashpoints with guildies and space missions. both really fun.
i would recommend you keep up to date on your class missions, that's where you'll get new companions, titles, legacy surname, your spaceship...
likely the game is not fun to some extent because you're playing alone. make friends, find a guild. the game is more mmo than rpg; its no fun if you play it like its final fantasy.
Yes, I think you nailed it when you said I am not having much fun because I am playing alone. That is mostly because I am a little embarrassed that I don't know what I am doing...I have never played a game like this before. I have been reading on the TOR forums in the newbie section. Not sure a guild will want me, since I am so noob. I am afraid I will be out trying to shoot stuff and talk to people at the same time and not be able to manage the logistics of it well enough. And I haven't found any guilds on my server (Elysium) yet. Maybe I should start over on another server and find a good guild first.

No they didn't really have binding in SWG...does that mean it is unusable by anyone other than me? In Galaxies, they had decay, which was one of the things that kept the user based economy working right. Crafting was very complex and vital to the game, so there were people who focused just on that and enjoyed it. And there were people who did a lot of battle stuff, too. I liked a little of both. We also had our own houses and furniture and such. Not everyone enjoys playing house, but I thought it added a lot to the experience...sort of engaging, in a way. I realize TOR is a completely different kind of game, so I am not complaining, just contrasting/comparing.

I haven't even figured out how to get better weapons/armor, yet. And I haven't figured out what a flashpoint is, yet...I keep hearing the term, but not sure what it means.

Also, class missions...are those like the ones I have been going through...I am a smuggler and have been doing this continuing mission with this companion where I am trying to hunt down the guy who stole my ship. I am stuck, right now because on the particular part of the mission I am on now, I keep getting killed by npcs. I can't seem to beat them.

Is there any way to get more fighting skills than the basic ones I began with? Is there a trainer for my class? Are there waypoints and if so, how do I use them?

Sorry for all the questions. Maybe I need to do more forum reading. Unfortunately, the TOR forums are not searchable.
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