NeoVictorian Computing
This is kind of interesting.
Approaching whatever you do as craft is fun. It's liberating. For the first couple of years that I worked for a software development house, I had a blast. As the culture of the place I worked changed, and as I began doing more client-driven work, my joyfulness at work decreased drastically. |
Thanks for the link Perry. My ex is doing a 'design for computer games' degree at the moment. I have an interest in online gaming (mmorpg mainly) in particular where it's been and where it's going. I get the sense that computing as art is something that is just on the cusp of really growing up.
I'm going to pass this along to J, I think he'll find some stuff in there that'll resonate. |
I found it hard to read the whole thing.
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Our hardware is in constant transition, our software paradigms are broken. Well engineered software isn't flexible; flexible software breaks your customizations with the next release. These problems are being solved, and the solutions introduce more problems. I can't figure out what the moral to all this is. But this article is nowhere as deep as it seems. |
They keep talking about showing the parts, and other metaphors but no examples.
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