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#8 | |||||
Simulated Simulacrum
Join Date: Jan 2001
Location: Pennsylvannia
Posts: 39
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The portability issues really isn't an issue. The Audio Buddy is smaller than your recorder. Quote:
Two alternatives you might consider are the Oktava and Marshall lines. Both have small diaphram condensor microphones that sound pretty good, and a pair of either will cost you less than $300. They are physically larger than the Core Sound Stealth microphones, but they will sound better. Quote:
Others to check out include Wavelab from Steinberg, Samplewrench from dissidents, and CoolEdit Pro from Syntrillium. Because you are working with large files, you might also want to look at some of the non-destructive editors, like Samplitude and SAW, they will save you hours of time! Unfortunately, both of these are really optimized for multitrack work. Wavelab V3 has a non-destructive mode, but I haven't tried it yet. Sound Forge also has a pseudo-non-destructive mode, they call it a cut list, but it really clutters up the display, so I seldom use it. Some other things to check out... plug-ins... they can really expand your arsenal of tools. For noise reduction I find Sonic Foundries plug-in to be the best for really complex projects. I haven't felt the need to try Steinbergs tools, but I hear they are pretty good. The other one that I like is Raygun from Arboretum... funny name, almost no controls, but for quick cleanup it is hard to beat! As far as reverbs, equalizers, compressors, etc, I've pretty much settled on the entire suites from Waves and Power Technologies, along with an Equalizer from TC|works. They all do some things well, and they have their own approaches to user interfaces<G>... there are also a LOT of freeware and shareware plugins, and some of them are quite good. The equalizer in Sound Forge is pretty good for "surgical" work, but I don't think it is all that musical. I don't care for their compressor at all. The other tool in Sound Forge that you need to look at is their batch processor... if you find that you need to do a lot of processing you can set up the parameters and then let the computer do all the processing while you sleep, watch TV, go to your day job, whatever... a real help for complex projects. Quote:
The advent of CDs and samplers has made the whole thing so much easier... and better! For one shot effects I simply load them into an ancient EPS and let the sound person hit the keys. For music I make the necessary edits and then create two CDs so that they can work back and forth. It is worlds more repeatable than two tape decks, and it sounds worlds better than two card machines! And there is no variability with cueing. I just can't say enough for this approach! Probably the best part is that for any given project I now have much more time to actually create the sound effects... which is, for me, the best part! |
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